朴弘植,男,韩国京畿道安养人,博士,副教授,中韩新媒体学院副院长,文化遗产数字修复研究所所长,新罗王京核心遗址修复整备项目顾问委员,镇安历史博物馆改造项目评审委员,大韩民国公共采购厅评审委员,社团法人韩国内容学会审查委员。共发表42篇国内外学术论文与期刊文章,申请专利69项,已注册专利42项,软件著作权登记40项,技术转让23项。
研究方向:关于叙事、场景构成与沉浸感的研究,关于互动新媒体内容的研究,关于数字角色与文化遗产修复的研究
部分学术成果:
Hongsik Pak, Taegu Lee(2023). Perception of Digital Restoration and Representation of Cultural Heritage -Focusing on Simulation and Simulacra. International JOURNAL OF CONTENTS, 19(3), 71-84, 10.5392/IJoC.2023.19.3.071
Pak, H., Choi, S., & Lee, T.(2023). Classification of Behavioral Lexicon and Definition of Upper, Lower Body Structures in Animation Character. International Journal of Internet, Broadcasting and Communication, 15(3), 103–117.
Pak, H., Choi, S., & Lee, T.(2023). Composition of a Nonlinear Storytelling Board while Maintaining Vertical and Horizontal Context of Scenes. The Journal of the Convergence on Culture Technology, 9(4), 423–430.
Gu, L., & Pak, H. (2023, March 31). A Systematic Study of the Meaning Conveyed by Morphology in 3D Modeling Design. International JOURNAL OF CONTENTS. The Korea Contents Association.
Aristarchus Pranayama Kuntjara and Hongsik Pak. (2024). Creating Phygital Cultural Heritage Experiences: Key Design Principles. The International Journal of Internet, Broadcasting and Communication, 16(4), 46-61.
Erandaru and Hongsik Pak. (2024). Reiterating the Spirit of Place: A Framework for Heritage Site in VR. The International Journal of Advanced Smart Convergence, 13(4), 337-354.
The Introduction of Building a Cylindrical Multi Display System by Game Engine.(SCOPUS)
Educational Purpose for Children based on Smart Device an Arithmetic Functional Math Serious Game System and its Method及其他41项专利注册成果
Cylindrical Displayed Viewer System及其他22项专利技术转让给产业界